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F(X,Y,Z) =(X&Y)|((~X)&Z)
G(X,Y,Z) =(X&Z)|(Y&(~Z))
H(X,Y,Z) =X^Y^Z
I(X,Y,Z)=Y^(X|(~Z))
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=============================头æ件Security.h===============================================
/
*使ç¨æ¹æ³ï¼
char Md5Buffer[];
CSecurity Security;
Security.MD5("a string",Md5Buffer);
æ§è¡å®æä¹åMd5Bufferä¸å³åå¨äºç±"a string"计ç®å¾å°çMD5å¼
*/
// ä¸å ifdef åæ¯åå»ºä½¿ä» DLL 导åºæ´ç®åç
// å®çæ åæ¹æ³ãæ¤ DLL ä¸çæææ件é½æ¯ç¨å½ä»¤è¡ä¸å®ä¹ç SECURITY_EXPORTS
// 符å·ç¼è¯çãå¨ä½¿ç¨æ¤ DLL ç
// ä»»ä½å ¶ä»é¡¹ç®ä¸ä¸åºå®ä¹æ¤ç¬¦å·ãè¿æ ·ï¼æºæ件ä¸å å«æ¤æ件çä»»ä½å ¶ä»é¡¹ç®é½ä¼å°
// SECURITY_API å½æ°è§ä¸ºæ¯ä»æ¤ DLL å¯¼å ¥çï¼èæ¤ DLL åå°ç¨æ¤å®å®ä¹ç
// 符å·è§ä¸ºæ¯è¢«å¯¼åºçã
//å¨ä½¿ç¨è¯¥ç±»çå°æ¹å å«æ¬æ件å³å¯
#ifdef SECURITY_EXPORTS
#define SECURITY_API __declspec(dllexport)
#else
#define SECURITY_API __declspec(dllimport)
#endif
/* POINTER defines a generic pointer type */
typedef unsigned char *POINTER;
/* UINT2 defines a two byte word */
typedef unsigned short int UINT2;
/* UINT4 defines a four byte word */
typedef unsigned long int UINT4;
#define PROTO_LIST(list) list
/* MD5 context. */
typedef struct _MD5_CTX
{
UINT4 state[4]; /* state (ABCD) */
UINT4 count[2]; /* number of bits, modulo 2^ (lsb first) */
unsigned char buffer[]; /* input buffer */
} MD5_CTX;
static unsigned char PADDING[]= {
0x, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};
/* Constants for MD5Transform routine.
*/
#define S 7
#define S
#define S
#define S
#define S 5
#define S 9
#define S
#define S
#define S 4
#define S
#define S
#define S
#define S 6
#define S
#define S
#define S
/* F, G, H and I are basic MD5 functions.
*/
#define F(x, y, z) (((x) & (y)) | ((~x) & (z)))
#define G(x, y, z) (((x) & (z)) | ((y) & (~z)))
#define H(x, y, z) ((x) ^ (y) ^ (z))
#define I(x, y, z) ((y) ^ ((x) | (~z)))
/* ROTATE_LEFT rotates x left n bits.
*/
#define ROTATE_LEFT(x, n) (((x) << (n)) | ((x) >> (-(n))))
/* FF, GG, HH, and II transformations for rounds 1, 2, 3, and 4.
Rotation is separate from addition to prevent recomputation.
*/
#define FF(a, b, c, d, x, s, ac) { (a) += F ((b), (c), (d)) + (x) + (UINT4)(ac);(a) = ROTATE_LEFT ((a), (s)); (a) += (b); }
#define GG(a, b, c, d, x, s, ac) { (a) += G ((b), (c), (d)) + (x) + (UINT4)(ac); (a) = ROTATE_LEFT ((a), (s)); (a) += (b); }
#define HH(a, b, c, d, x, s, ac) { (a) += H ((b), (c), (d)) + (x) + (UINT4)(ac); (a) = ROTATE_LEFT ((a), (s)); (a) += (b); }
#define II(a, b, c, d, x, s, ac) { (a) += I ((b), (c), (d)) + (x) + (UINT4)(ac); (a) = ROTATE_LEFT ((a), (s)); (a) += (b); }
#define TEST_BLOCK_LEN
#define TEST_BLOCK_COUNT
// æ¤ç±»æ¯ä» Security.dll 导åºç
class SECURITY_API CSecurity
{
public:
CSecurity(void);
void CSecurity::MD5( const char *string ,char *lpMD5StringBuffer ) ;
private:
void MD5Transform PROTO_LIST ((UINT4 [4], unsigned char []));
void MD5_memcpy PROTO_LIST ((POINTER, POINTER, size_t));
void MD5_memset PROTO_LIST ((POINTER, int, size_t));
void MD5Init PROTO_LIST ((MD5_CTX *));
void MD5Update PROTO_LIST ((MD5_CTX *, unsigned char *, size_t));
void MD5Final PROTO_LIST ((unsigned char [], MD5_CTX *));
void MDTimeTrial PROTO_LIST ((void));
void StringAddOne PROTO_LIST ((char *));
void Encode PROTO_LIST ((unsigned char *, UINT4 *, size_t));
void Decode PROTO_LIST ((UINT4 *, unsigned char *, size_t));
};
===============================Security.cpp====================================================
// Security.cpp : å®ä¹ DLL åºç¨ç¨åºçå ¥å£ç¹ã
//
#include "stdafx.h"
#include<stdio.h>
#include<stdlib.h>
#include<string.h>
#include<math.h>
#include<ctype.h>
#include "Security.h"
BOOL APIENTRY DllMain( HANDLE hModule,
DWORD ul_reason_for_call,
LPVOID lpReserved
)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}
// è¿æ¯å·²å¯¼åºç±»çæé å½æ°ã
// æå ³ç±»å®ä¹çä¿¡æ¯ï¼è¯·åé Security.h
CSecurity::CSecurity()
{
return;
}
/*
MD5 initialization. Begins an MD5 operation, writing a new context.
*/
void CSecurity::MD5Init( MD5_CTX *context )
{
context->count[0] = context->count[1] = 0;
/*
Load magic initialization constants.
*/
context->state[0] = 0x;
context->state[1] = 0xefcdab;
context->state[2] = 0xbadcfe;
context->state[3] = 0x;
}
/*
MD5 block update operation. Continues an MD5 message-digest
operation, processing another message block, and updating the
context.
*/
void CSecurity::MD5Update(
MD5_CTX *context, /* context */
unsigned char *input, /* input block */
size_t inputLen /* length of input block */
)
{
size_t i, index, partLen;
/* Compute number of bytes mod */
index = (size_t)((context->count[0] >> 3) & 0x3F);
/* Update number of bits */
if ((context->count[0] += ((UINT4)inputLen << 3))
< ((UINT4)inputLen << 3))
context->count[1]++;
context->count[1] += ((UINT4)inputLen >> );
partLen = - index;
/* Transform as many times as possible. */
if (inputLen >= partLen) {
MD5_memcpy
((POINTER)&context->buffer[index], (POINTER)input, partLen);
MD5Transform (context->state, context->buffer);
for (i = partLen; i + < inputLen; i += )
MD5Transform (context->state, &input);
index = 0;
}
else
i = 0;
/* Buffer remaining input */
MD5_memcpy
((POINTER)&context->buffer[index], (POINTER)&input,
inputLen-i);
}
/*
MD5 finalization. Ends an MD5 message-digest operation, writing the
the message digest and zeroizing the context.
*/
void CSecurity::MD5Final(
unsigned char digest[], /* message digest */
MD5_CTX *context /* context */
)
{
unsigned char bits[8];
size_t index, padLen;
/* Save number of bits */
Encode (bits, context->count, 8);
/* Pad out to mod . */
index = (size_t)((context->count[0] >> 3) & 0x3f);
padLen = (index < ) ? ( - index) : ( - index);
MD5Update (context, PADDING, padLen);
/* Append length (before padding) */
MD5Update (context, bits, 8);
/* Store state in digest */
Encode (digest, context->state, );
/* Zeroize sensitive information. */
MD5_memset ((POINTER)context, 0, sizeof (*context));
}
/*
MD5 basic transformation. Transforms state based on block.
*/
void CSecurity::MD5Transform(
UINT4 state[4],
unsigned char block[]
)
{
UINT4 a = state[0], b = state[1], c = state[2], d = state[3], x[];
Decode (x, block, );
/* Round 1 */
FF (a, b, c, d, x[ 0], S, 0xdaa); /* 1 */
FF (d, a, b, c, x[ 1], S, 0xe8c7b); /* 2 */
FF (c, d, a, b, x[ 2], S, 0xdb); /* 3 */
FF (b, c, d, a, x[ 3], S, 0xc1bdceee); /* 4 */
FF (a, b, c, d, x[ 4], S, 0xfc0faf); /* 5 */
FF (d, a, b, c, x[ 5], S, 0xca); /* 6 */
FF (c, d, a, b, x[ 6], S, 0xa); /* 7 */
FF (b, c, d, a, x[ 7], S, 0xfd); /* 8 */
FF (a, b, c, d, x[ 8], S, 0xd8); /* 9 */
FF (d, a, b, c, x[ 9], S, 0x8bf7af); /* */
FF (c, d, a, b, x[], S, 0xffff5bb1); /* */
FF (b, c, d, a, x[], S, 0xcd7be); /* */
FF (a, b, c, d, x[], S, 0x6b); /* */
FF (d, a, b, c, x[], S, 0xfd); /* */
FF (c, d, a, b, x[], S, 0xae); /* */
FF (b, c, d, a, x[], S, 0xb); /* */
/* Round 2 */
GG (a, b, c, d, x[ 1], S, 0xfe); /* */
GG (d, a, b, c, x[ 6], S, 0xcb); /* */
GG (c, d, a, b, x[], S, 0xe5a); /* */
GG (b, c, d, a, x[ 0], S, 0xe9b6c7aa); /* */
GG (a, b, c, d, x[ 5], S, 0xdfd); /* */
GG (d, a, b, c, x[], S, 0x); /* */
GG (c, d, a, b, x[], S, 0xd8a1e); /* */
GG (b, c, d, a, x[ 4], S, 0xe7d3fbc8); /* */
GG (a, b, c, d, x[ 9], S, 0xe1cde6); /* */
GG (d, a, b, c, x[], S, 0xcd6); /* */
GG (c, d, a, b, x[ 3], S, 0xf4dd); /* */
GG (b, c, d, a, x[ 8], S, 0xaed); /* */
GG (a, b, c, d, x[], S, 0xa9e3e); /* */
GG (d, a, b, c, x[ 2], S, 0xfcefa3f8); /* */
GG (c, d, a, b, x[ 7], S, 0xfd9); /* */
GG (b, c, d, a, x[], S, 0x8d2a4c8a); /* */
/* Round 3 */
HH (a, b, c, d, x[ 5], S, 0xfffa); /* */
HH (d, a, b, c, x[ 8], S, 0xf); /* */
HH (c, d, a, b, x[], S, 0x6d9d); /* */
HH (b, c, d, a, x[], S, 0xfdec); /* */
HH (a, b, c, d, x[ 1], S, 0xa4beea); /* */
HH (d, a, b, c, x[ 4], S, 0x4bdecfa9); /* */
HH (c, d, a, b, x[ 7], S, 0xf6bb4b); /* */
HH (b, c, d, a, x[], S, 0xbebfbc); /* */
HH (a, b, c, d, x[], S, 0xb7ec6); /* */
HH (d, a, b, c, x[ 0], S, 0xeaafa); /* */
HH (c, d, a, b, x[ 3], S, 0xd4ef); /* */
HH (b, c, d, a, x[ 6], S, 0xd); /* */
HH (a, b, c, d, x[ 9], S, 0xd9d4d); /* */
HH (d, a, b, c, x[], S, 0xe6dbe5); /* */
HH (c, d, a, b, x[], S, 0x1facf8); /* */
HH (b, c, d, a, x[ 2], S, 0xc4ac); /* */
/* Round 4 */
II (a, b, c, d, x[ 0], S, 0xf); /* */
II (d, a, b, c, x[ 7], S, 0xaff); /* */
II (c, d, a, b, x[], S, 0xaba7); /* */
II (b, c, d, a, x[ 5], S, 0xfca); /* */
II (a, b, c, d, x[], S, 0xbc3); /* */
II (d, a, b, c, x[ 3], S, 0x8f0ccc); /* */
II (c, d, a, b, x[], S, 0xffeffd); /* */
II (b, c, d, a, x[ 1], S, 0xdd1); /* */
II (a, b, c, d, x[ 8], S, 0x6fae4f); /* */
II (d, a, b, c, x[], S, 0xfe2ce6e0); /* */
II (c, d, a, b, x[ 6], S, 0xa); /* */
II (b, c, d, a, x[], S, 0x4ea1); /* */
II (a, b, c, d, x[ 4], S, 0xfe); /* */
II (d, a, b, c, x[], S, 0xbd3af); /* */
II (c, d, a, b, x[ 2], S, 0x2ad7d2bb); /* */
II (b, c, d, a, x[ 9], S, 0xebd); /* */
state[0] += a;
state[1] += b;
state[2] += c;
state[3] += d;
/* Zeroize sensitive information. */
MD5_memset ((POINTER)x, 0, sizeof (x));
}
/*
Encodes input (UINT4) into output (unsigned char).
Assumes len is a multiple of 4.
*/
void CSecurity::Encode(
unsigned char *output,
UINT4 *input,
size_t len
)
{
size_t i, j;
for (i = 0, j = 0; j < len; i++, j += 4) {
output[j] = (unsigned char)(input & 0xff);
output[j+1] = (unsigned char)((input >> 8) & 0xff);
output[j+2] = (unsigned char)((input >> ) & 0xff);
加血版层魔塔
没有,只有不加血的源码OS X内核源码,不过是源码赢顺期货指标源码层魔塔作弊版。
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